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Aerosian Units  
The Aerosian military focuses around its powerful airforce. Their armor divisions are mainly used to clean up an enemy after their base has been bombed, and are rarely seen as a major threat. However, the Aerosian government has recently put a large amount of money into their artillery systems, hoping they will be able to soften up enemy forces before they get close enough to fire.

T1D3 Dragon Tank Cost: 1300 Defcon Level: 3
The T1D3 Dragon is the backbone of the aging Aerosian ground forces. While effective use of these tanks is not impossible, they should generally be only used in missions with light resistance.


T7X Concussion Tank Cost: 1200 Defcon Level: 4
One of the more recent developments by Aerosian ground engineers, the Concussion Tank fires a volley of concussion rockets that shake the ground, heavily damaging stuctures and infantry. However, tanks seem to be able to withstand this blast easily.


Razor humvee Cost: 1000 Defcon Level: 4
A humvee mounted with an anti air rocket cannon, the Razor can track and destroy enemy air units efficiently. The missiles can also hit ground targets, but are much weaker and more innaccurate.


T89B Hammer Howitzer Cost: 1900 Defcon Level: 3
The T89B Hammer can deliver explosive ordinance from miles away. It uses a sophisticated satellite uplink that helps it track its target from long range, allowing for pressure to be applied to an enemy camp from safe distances. Several of these should always be supporting your ground forces.


T70 Liberty MLRS Cost: 2000 Defcon Level: 3
The T70 is a dominant battlefield force. With its 10 high explosive rocket volleys it can lay waste to nearly anything. Accuracy plagues the Liberty MLRS however, it has no technological guidance systems for its rockets, which tends to cause large amounts of collateral damage, something especially danegrous when friendly and enemy tanks are mixed in together in a land skirmish.


B-3 Defiant Cost: 2300 Defcon Level: 2
The Defiant is the pride of the Aerosian bomber fleet. It can pass by enemy defenses with ease due to its stealth abilities, and has a very heavy payload for a light bomber. Since they came into service in 3490, none have been shot down, and they have accounted for more than 120 successful aerial operations.


F-17 Hawk Cost: 2000 Defcon Level: 2
The F-17 Hawk is the perfect balance of speed and firepower. With 6 long range guided missiles, it can easily destroy any enemy aircraft or ground defense. It has been called everything from "a modern engineering marvel"(Aerospace Analysis Magazine) to "so freakin' fun to fly." (Various Aerosian pilots). With a supercruise of mach 2.8, thrust vectoring, and BVR launch capabilities, the Hawk is next to impossible to destroy.


Rifleman Cost: 100 Defcon Level: 5
The standard infantry soldier for Aerosia, the rifleman can keep enemy infantry pinned down with its rapid rate of fire. Groups of these are lethal to enemy troops, but watch out for heavy armor.


Rocket Trooper Cost: 200 Defcon Level: 5
The rocket trooper is Aerosia's anti-tank infantry. They are still susceptible to attacks from armor, but if a group of these manages to flank a tank column, they can be well worth their value. Be careful of machine gun armed infantry, however. The Rocket Trooper's slow rate of fire can get them killed easily by a quicker opponent.


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